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Chapter 1: Alone Apk Android Games Yesterday v1. The off-season's always dead in the lakeside resort town of Silent Hill but not this dead. It seems the entire town is deserted except for Harry Mason, a distraught motorist in search of his missing daughter, and Cybil Bennett, a beautiful police officer from a neighboring community dispatched to Silent Hill to discover why all communication from the sleepy resort town has ceased. Where has everyone gone?
Is the small, shadowy figure that constantly eludes Harry his daughter, Cheryl? If so, why does she run from him? Bracing himself against the winter chill, Harry sets off into the unnaturally thick fog to investigate. When E3 attendees flocked to Konami's booth last summer for a first-hand look at the highly anticipated Metal Gear Solid , many were surprised to discover a game of equal promise tucked away in a corner of Konami's sprawling, fortresslike display. That game was Silent Hill, which was instantaneously proclaimed a "Resident Evil killer" by some and was mentioned in nearly every major video game magazine's "Best of Show" list.
Six months later, has received a 75 percent complete version of the game, and, while we feel it's a bit premature to proclaim Silent Hill the new king of survival horror, it definitely looks like it's going to be something special.
Building upon the cinematic look and feel of the Resident Evil series, Konami has taken the genre a step further with Silent Hill by including real-time, 3D environments, which allow impressive camera movements while dramatically reducing disc access, one of Resident Evil's few but glaring shortcomings. While a bit overused, the effect is perfect for a horror game and really heightens the tension.
Aside from the 3D backgrounds, Silent Hill is a thinly disguised knock-off of Capcom's famed spine-tingler; you begin your quest armed with bet you can't guess To save, you must find a guest ledger to record your progress. Resident Evil used typewriters as an equally contrived save mechanism. Silent Hill's controls are extremely similar, too; while the camera angles may change dramatically, pressing Up on the control pad always makes Harry walk forward, while Right and Left make him turn clockwise and counterclockwise, respectively.
Silent Hill's story and nightmarish imagery have been compared to such movies as Jacob's Ladder, Hellraiser and the more recent Dark City. Without divulging too much, there actually are two Silent Hills--one is the "real" Silent Hill Harry first entered after his car accident, while the other is a surreal shadow of the lakeside resort town, in which wood and peeling paint are replaced by corroded steel and dried blood.
Populating this surreal dreamscape are small creatures resembling either skinless children or inside-out dwarfs you decide which is more disturbing , flying demons, giant cockroaches and skinless dogs. As in Resident Evil, Silent Hill also is home to a handful of human survivors, including an elderly antique store proprietor and fortune teller, a hot-tempered physician, an attractive nurse and a mysterious young girl.
Many of these characters provide you with useful information, while others are decidedly less helpful. Like Resident Evil, Silent Hill requires the player to solve a number of puzzles in addition to disposing of enemies. As Harry wanders the treacherous streets of Silent Hill, he occasionally comes across pages from his daughter's sketch book.
Written in a child's scrawl on these pages are such clues as "to school. Of course, there are a number of canyon-sized potholes blocking your path, but you wouldn't want them to make it too easy, would you? Other puzzles involve playing a piano to retrieve a special item and unlocking the clock tower that serves as a doorway between the two parallel universes. Advancing Silent Hill's movie-calibre story are some truly gorgeous prerendered cutscenes, which give you a whole new level of insight into the lives of the game's characters.
While not quite on par with Metal Gear Solid's, Silent Hill's voice acting remains above average, preventing the game from descending into unintentional self-parody. Given the continuing popularity of the survival horror genre and the tremendous success of Konami's most recent effort, Metal Gear Solid, Silent Hill could become a hit of "monstrous" proportions.
Those of you who moaned endlessly about the length of Metal Gear Solid will no doubt have more to whine about with Silent Hill. You can work your way through the whole game in about it hours Probably the most genuinely disturbing "survival horror" game around, the story plays on psychological nastiness both in terms of the events that take place and the graphical content. The game seems to go out of its way throughout to make you feel uncomfortable- the 3D engine shifts the camera into some bizarre positions, while at the same time only giving you a very limited field of view.
It's claustrophobic, dark and disturbing. If it wasn't for the stiff voice acting and bad translation "the end is neigh" anybody?
There are a few niggles with the gameplay; the collision deteclion for picking up objects is dodgy in places That said though, it's an enjoyable experience and there's some replay value thanks to its multiple endings. You'll love the cool twist at the end too. The first must-own PS game of is here.
Silent Hill is an awesome horror adventure that no fan of the RE series should miss. Great story, too. Be sure to play it with a Dual Shock trust me , and if you've got kids, keep 'em far away.
Talk about a creepy game! It starts off slow, but once you get an hour into it, things can get really tense although you will run into long, drawn-out period s of uneventfulness. By the way, do not let your children see this game.
Even more so than the Resident Evil games, this thing pushes all your fear buttons. Its dim visuals, discordant music, jarring sound effects and twisted story are disturbing on so many levels.
It all makes for an experience that's as immersive and frightening as anything else on the consoles. You'll need to fiddle with options before the game becomes playable, and I had gripes with the camera and control throughout the game.
One of the surprise hits of E3 was without a doubt Silent Hill. Imagine Resident Evil l with a fully 3D polygonal environment, some of the coolest lighting of any game you've ever seen and throw in a combination of out-and-out gothic horror with weird and disturbing visuals.
Although only two early scenes were on show in Atlanta, Silent Hill already looks to have enormous potential. By combining the dramatic camera angles of Resident Evil with a fully 3D environment the net result provides some thrilling movie-like sequences.
As the hero runs down a dark alley the camera skims the ground in front of him looking up toward his face before swooping up into the corner of the room to provide a more open scene. The game has a very disturbing story concerning a man who loses his young daughter in the town of Silent Hill as it slips between the "real" world and another more hellish domain. There's a lot of blood here All of the story scenes are told with some of the most convincing CG cinema work we've ever seen--the expressions on the faces of the characters manage to convey emotion unlike anything you may have seen before.
The game has yet to be approved by SCEA, but as soon as we have any more information we'll bring you as much as we can. The game is very dark throughout--and it makes use of some very effective lighting and fogging to provide a more convincing horror-movie environment.
It is surprising to me that more companies have not tried to feed off the success of the Resident Evil franchise. Without a doubt, this is one of the most successful franchises to date on the PlayStation. Up until now, Capcom has had a monopoly on the horror genre.
Thanks to Konami and Silent Hill , things are about to change. It is really not fair to call this game a Resident Evil rip-off because it is quite different. In fact, the only thing that is the same is the fact that you are in a small town and something very strange is happening. True, both are based on the fear factor, but Silent Hill focuses more on solving puzzles versus mindlessly slaughtering evil minions. To add a new wrinkle, your character, Harry Mason, is just a typical guy with no special skills.
It is up to you to guide Harry through the town of Silent Hill, locate his missing daughter, and perhaps solve the mystery of what happened to the town. Turn down the lights and play this game in the dark, because this is one game that will make your skin crawl. It takes a lot to scare me. I am one of those people who really enjoy horror movies. My only problem with them is that they are usually so cheesy that they are more laughable than frightening.
There is nothing quite as exhilarating as a horror movie done right. I guess that holds true for video games as well. This game sets the mood of horror with the opening warning screen and never lets down. You just knew he was a jaded, hardcore gamer nerd, the kind of guy who'd sneer if he caught you playing a demo game on easy.
We somehow got talking about the merits of Silent Hill 2. He looked at us, shook his head a little too slowly, and said in surprisingly perfect and colloquial English : "No. No, I couldn't hang with that game at all. You thought it sucked? It was giving me all these really messed-up dreams. If you haven't yet played the console versions, here's the setup: Silent Hill 2 puts players in the shoes of James Sunderland, a something man whose life is upended when he receives a letter from his wife Mary, urging him to meet her in the resort town Silent Hill - a place of many memories and emotions shared between the two.
The brief, intimate urgency of this reunion-summons would be the stuff of bittersweet love songs if it weren't for one near-unspeakable fact: Mary Sunderland has been dead for three years now, victim to an unspecified wasting affliction which James can only think of as "that damn disease. And yet -- torn, desperate and numb -- he makes his way to Silent Hill anyway. But something has gone eerily and horribly wrong in Silent Hill.
The town is deserted save a scattered handful of troubled people James can encounter. Roads are blocked, surreally shorn off, or in some cases disconnected from reality altogether. More-or-less complete town maps are available -- no minimap though; you must constantly pause and peruse the inventory screens to reorient yourself, but at least James makes handy marks to notate points of interest -- and although many of the town's buildings are simply locked, many others are not.
Silent Hill 2 requires serious exploration, and in fact one building is an entire three-story complex, with individual apartments to check out on each floor. The fog-shrouded streets are alive and crawling with things that aren't, and shouldn't be.
The town's pervasive silence is broken only by James' echoing footfalls or the teeth-grating shriek of his malfunctioning pocket radio which inexplicably blares warning static whenever some monstrosity approaches from the mist ; before long, even the player's own sense of time and location begin to misfire, landing James in a bleak and nasty place where the town's dark past begins to bleed through into the canvas of the present.
And we do mean "bleed. James has, well, Things coming after him - some of them look a little like inside-out dogs and some of them look a bit like wet mannequins with too many legs. But some of them don't look much like anything at all, which can be its own special kind of disturbing. Between the somehow hysterical shriek of James' kaput radio and his attempts to bludgeon, stomp and shotgun things than often cannot even be identified, Silent Hill 2 has a uniquely nightmarish feel. Gamers spoiled with first-person combat interfaces may find the removed third-person combat "nightmarish" in an entirely different way, but the game's aiming scheme allows James to constantly realign himself with gun drawn to any incoming threat.
Happily and logically, Silent Hill 2 seems to hinge on a basic philosophical stance on danger, which we find supremely sound: RUN. Even with such clear thinking, there will be times when you're cornered and have to fight - but before then, why ask for trouble? True, this approach does make you a sissy Damn straight.
Unlike Resident Evil, Silent Hill 2's camera is not fixed, and it follows James as he makes his way down Silent Hill's streets or through the interiors of its buildings. The control scheme translates to the PC, but it's not ideal - if you've got a console-style controller for use with your computer, Silent Hill 2 is the place to use it.
Also as with the Xbox version, the PC version allows players to disable the game's noise filter effect from the get-go, instead of forcing the player to beat the game first. It's a coin-toss: With the filter effect off, the game's great visuals become cleaner, more distinct; with the filter enabled, everything in Silent Hill takes on a slightly scratchy, grainy look that adds to the game's already nightmarish feel.
Convenient key-binding saves a lot of repeated trips to game-pause screens for inventory purposes. The voice acting in the excellent-looking cinematic bits still often tends toward the wooden and stilted, but it maintains the mood; in other words, there's none of that drama breaking unintentional hilarity that plagued the first Resident Evil. In fact, there just aren't a lot of yucks to go around in Silent Hill; even the game's one moment of definite humor is rather sick and visceral.
Again, trust us - you'll know it when you see it. As an added bonus, albeit a small one, the PC version includes a mini-scenario, separate from the main game, playable as We don't want to ruin any more good bits than a decent review forces us to. It's not a very long addition, but it's a nice touch taken again from the Xbox version. In fact, there's really nothing at all new here, except for the fact that PC gamers can finally explore Silent Hill 2.
Only SH2's relative lateness and nothing-new status keeps it from getting our highest score. But don't worry about any of that.
You're not here for the humor, or to whine about having a minimap, or to quibble about how a few lines of dialogue could have been improved, or to worry that you have to take an extra second to aim your gun.
You're here, presumably, to be creeped out by evocative visuals, very wrong-looking monstrosities, a couple of good old-fashioned cheap-jack scares, and a dark, disturbing, mature story that more sensitive gamers may find themselves reviewing in their heads long after the PC and the lights go off.
If Silent Hill 2 is your first PC horror game, then congrats -- and woe -- to you. Silent Hill 2: Enhanced Edition is a project of enhancement packages that makes the PC version of Silent Hill 2 compatible with modern hardware and displays, while improving visuals, audio, and bugs.
If you plan to use Silent Hill 2: Enhanced Edition, do not use any of the patches listed on this page. Screenshots from MobyGames.
Immortal King 2 points. Steps 1. Download the fully extracted version and extract anywhere that is easy for you to find. Go to enhance edition website. Website has 9 steps, start from 2 since you already extracted Silent Hill 2. Follow steps should have a total of 8 files extract each one in the order given in website. Last one is optional if you are using controller. To start game click sh2pc to play. StrayBullets 4 points. I'm confused on the fully extracted version, can I just download that and then immediately begin the steps for the enhanced edition files?
I tried downloading the non extracted version and couldn't complete the install process because the Disc 2 and Disc 3 files were corrupt. I'm at a loss. Team Silent 0 point. HEY 0 point. Sorry, I wanted to clarify one thing. For installing this with the Enhanced Edition, simply skip step 1 on the installation guide and start from step 2. You do not need to do anything with step 1. SilentHillNewbie 0 point. Since the instructions are sort of unclear, I'll spell it out.
You simply download this, then go through the installation steps on the silent hill enhanced edition website. Loud Mountain 1 point. Installing was easy efficient. Ive tested many other silent hill downloads coupled with the EE and this one by far is the best.
Thank you bringing us such a quality download and the info to go with it. Pandamator -1 point. The Installation instructions described above take the extracted version and follow the instructions on the Enhanced verions page do work for me, but not for everyone black screen upon startup.
However, the instructions on the enhanced edtion's page are confusing. I think you need to replace the files in Silent Hill's folder with the files downloaded from their page, unless they aren't in folders, like XInput, 3d audio, the modified exe and maybe others. Morgan -3 points. Hey, my screen just goes black and it won't start the game, Why should I try to do?
Solid 1 point. Travis 0 point. ExMachina03K64 0 point. I dont know what I'm doing I hate asking but im a dipshit when it comes to PC gaming stuff Gomgom Immanuel 0 point. I know this game from when i'm in Junior High School. Now in , i will play this game as my Nostalgia memories yeah. Brunn 1 point. PyramidHead 4 points. I used to play it as a new game in I remember that times. Now, after this refreshing of my memory I feel a little old, but anyway, the game works perfectly!
No problem at all.
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